Song of the Scryptwyrm - Roleplaying Game
Once upon a timeĀ in the infinite and ever-changing Great Library, there lived a fairy tale in search of being told, for that is how such stories survive and grow. It was the tale of an impossible theft, so it found a target, it found a thief, and soon after that, the Scryptwyrm found that a vital song had been stolen from its mind.
Song of the ScryptwyrmĀ is a stand-alone solo mystery RPG that takes place in the Great Library. You assume the role of a Librarian's apprentice and - together with your familiar - gather clues, identify the culprit, and recover a stolen song.
This 60-page, full color game is a hack of theĀ Hints & HijinxĀ solo mystery game system from Pandion Games andĀ can optionally be played as a sequel to the CRIT Award-winning solo RPGĀ The Librarian's Apprentice, continuing your journey to becoming a Librarian. ItĀ contains:
- 36 potential suspects, contacts, or witnesses, plus generators for creating your own
- 18 locations,Ā plus generators for creating your own
- TablesĀ of motives, methods, and opportunities
- EphemeraĀ from around the Great Library
- Only human-made art, including elements from Alderdoodle, Galen Pejeau, Emily Entner, and the public domain.Ā
Key Features
- Immerse yourself immediately in the story, learning the rules as you play.
- Gather cluesĀ with the aid of your training as a Librarian's apprentice, your familiar, and your Collection - a small oracle deck that reinforces the themes of the Library.
- Craft a ritual for reading your CollectionĀ - a small oracle deck - and use it to flavor your experiences.
- Populate the LibraryĀ with provided characters and locations or create your own using generator tables.
- Explore the gameĀ itself for secret messages.
To play this game, you will need:
- Three 6-sided dice
- A deck of playing cards
- Something to write with
The book also contains information for accessing bonus digital content, including files of optional oracle deck cards and a secrets guide with hints about the messages hidden within game, as well as directions for those who wish to purchase a physical copy of the optional cards.
This game is designed for both new and seasoned players, and is recommended for ages 10+.
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Song of the Scryptwyrm - Roleplaying Game
Song of the Scryptwyrm - Roleplaying Game
Once upon a timeĀ in the infinite and ever-changing Great Library, there lived a fairy tale in search of being told, for that is how such stories survive and grow. It was the tale of an impossible theft, so it found a target, it found a thief, and soon after that, the Scryptwyrm found that a vital song had been stolen from its mind.
Song of the ScryptwyrmĀ is a stand-alone solo mystery RPG that takes place in the Great Library. You assume the role of a Librarian's apprentice and - together with your familiar - gather clues, identify the culprit, and recover a stolen song.
This 60-page, full color game is a hack of theĀ Hints & HijinxĀ solo mystery game system from Pandion Games andĀ can optionally be played as a sequel to the CRIT Award-winning solo RPGĀ The Librarian's Apprentice, continuing your journey to becoming a Librarian. ItĀ contains:
- 36 potential suspects, contacts, or witnesses, plus generators for creating your own
- 18 locations,Ā plus generators for creating your own
- TablesĀ of motives, methods, and opportunities
- EphemeraĀ from around the Great Library
- Only human-made art, including elements from Alderdoodle, Galen Pejeau, Emily Entner, and the public domain.Ā
Key Features
- Immerse yourself immediately in the story, learning the rules as you play.
- Gather cluesĀ with the aid of your training as a Librarian's apprentice, your familiar, and your Collection - a small oracle deck that reinforces the themes of the Library.
- Craft a ritual for reading your CollectionĀ - a small oracle deck - and use it to flavor your experiences.
- Populate the LibraryĀ with provided characters and locations or create your own using generator tables.
- Explore the gameĀ itself for secret messages.
To play this game, you will need:
- Three 6-sided dice
- A deck of playing cards
- Something to write with
The book also contains information for accessing bonus digital content, including files of optional oracle deck cards and a secrets guide with hints about the messages hidden within game, as well as directions for those who wish to purchase a physical copy of the optional cards.
This game is designed for both new and seasoned players, and is recommended for ages 10+.
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Once upon a timeĀ in the infinite and ever-changing Great Library, there lived a fairy tale in search of being told, for that is how such stories survive and grow. It was the tale of an impossible theft, so it found a target, it found a thief, and soon after that, the Scryptwyrm found that a vital song had been stolen from its mind.
Song of the ScryptwyrmĀ is a stand-alone solo mystery RPG that takes place in the Great Library. You assume the role of a Librarian's apprentice and - together with your familiar - gather clues, identify the culprit, and recover a stolen song.
This 60-page, full color game is a hack of theĀ Hints & HijinxĀ solo mystery game system from Pandion Games andĀ can optionally be played as a sequel to the CRIT Award-winning solo RPGĀ The Librarian's Apprentice, continuing your journey to becoming a Librarian. ItĀ contains:
- 36 potential suspects, contacts, or witnesses, plus generators for creating your own
- 18 locations,Ā plus generators for creating your own
- TablesĀ of motives, methods, and opportunities
- EphemeraĀ from around the Great Library
- Only human-made art, including elements from Alderdoodle, Galen Pejeau, Emily Entner, and the public domain.Ā
Key Features
- Immerse yourself immediately in the story, learning the rules as you play.
- Gather cluesĀ with the aid of your training as a Librarian's apprentice, your familiar, and your Collection - a small oracle deck that reinforces the themes of the Library.
- Craft a ritual for reading your CollectionĀ - a small oracle deck - and use it to flavor your experiences.
- Populate the LibraryĀ with provided characters and locations or create your own using generator tables.
- Explore the gameĀ itself for secret messages.
To play this game, you will need:
- Three 6-sided dice
- A deck of playing cards
- Something to write with
The book also contains information for accessing bonus digital content, including files of optional oracle deck cards and a secrets guide with hints about the messages hidden within game, as well as directions for those who wish to purchase a physical copy of the optional cards.
This game is designed for both new and seasoned players, and is recommended for ages 10+.












