Scum and Villainy (Blades in the Dark)
Scum and Villainy is a stand-alone RPG based on the Blades in the Dark game engine.
In this book, you’ll find:
- A clear gameplay structure that puts the focus on the criminal undertakings of the crew. A session of play consists of a job followed by recovery, downtime projects, and advancement.
- Ship “character sheets” that allow for XP spends, upgrades, and leveling up alongside the characters.
- Crew advancement opportunities to reflect the change from a ragtag group barely in the black to a reputed crew that has built a name across the sector…if you can get there.
- Forged in the Dark tools to help keep the focus on the action of the job rather than the extensive planning needed to make it happen.
- Character and ship types to help create a unique and interesting crew at light speed.
May your ship fly true, and may your blasters never jam!
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Shipping & Returns
Shipping & Returns

Scum and Villainy (Blades in the Dark)
Scum and Villainy (Blades in the Dark)
Scum and Villainy is a stand-alone RPG based on the Blades in the Dark game engine.
In this book, you’ll find:
- A clear gameplay structure that puts the focus on the criminal undertakings of the crew. A session of play consists of a job followed by recovery, downtime projects, and advancement.
- Ship “character sheets” that allow for XP spends, upgrades, and leveling up alongside the characters.
- Crew advancement opportunities to reflect the change from a ragtag group barely in the black to a reputed crew that has built a name across the sector…if you can get there.
- Forged in the Dark tools to help keep the focus on the action of the job rather than the extensive planning needed to make it happen.
- Character and ship types to help create a unique and interesting crew at light speed.
May your ship fly true, and may your blasters never jam!
Original: $35.00
-65%$35.00
$12.25Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Scum and Villainy is a stand-alone RPG based on the Blades in the Dark game engine.
In this book, you’ll find:
- A clear gameplay structure that puts the focus on the criminal undertakings of the crew. A session of play consists of a job followed by recovery, downtime projects, and advancement.
- Ship “character sheets” that allow for XP spends, upgrades, and leveling up alongside the characters.
- Crew advancement opportunities to reflect the change from a ragtag group barely in the black to a reputed crew that has built a name across the sector…if you can get there.
- Forged in the Dark tools to help keep the focus on the action of the job rather than the extensive planning needed to make it happen.
- Character and ship types to help create a unique and interesting crew at light speed.
May your ship fly true, and may your blasters never jam!












