Delta Green: The Star Chamber
JUDGES AND JURY
Delta Greenās Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escapedāperhaps with the aid of an agent from the task force.
Now theyāre the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.I., decide exactly what happened and whoās responsible, and recommend a course of action to Delta Greenās leaders.
The testimony plays out scene by bloody scene. In each flashback, the players temporarily take the roles of the members of Task Force T.I. The players get tips on how to play them based on their individual personalities and prejudicesāand, more importantly, the ways that their teammates remember them behaving. Memories of overwhelming terror are rarely accurate. But memories are all Delta Green has to go on if a further horror is to be prevented.
āThe Star Chamberā is a complete scenario for DELTA GREEN, the role-playing game of Lovecraftian horror and conspiracy. It features six āsecondaryā Agents, ready to play in the flashback scenes. It is playable with the full rules in DELTA GREEN: AGENTāS HANDBOOK, or the quickstart rules in DELTA GREEN: NEED TO NOW, available from Arc Dream Publishing.
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Delta Green: The Star Chamber
Delta Green: The Star Chamber
JUDGES AND JURY
Delta Greenās Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escapedāperhaps with the aid of an agent from the task force.
Now theyāre the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.I., decide exactly what happened and whoās responsible, and recommend a course of action to Delta Greenās leaders.
The testimony plays out scene by bloody scene. In each flashback, the players temporarily take the roles of the members of Task Force T.I. The players get tips on how to play them based on their individual personalities and prejudicesāand, more importantly, the ways that their teammates remember them behaving. Memories of overwhelming terror are rarely accurate. But memories are all Delta Green has to go on if a further horror is to be prevented.
āThe Star Chamberā is a complete scenario for DELTA GREEN, the role-playing game of Lovecraftian horror and conspiracy. It features six āsecondaryā Agents, ready to play in the flashback scenes. It is playable with the full rules in DELTA GREEN: AGENTāS HANDBOOK, or the quickstart rules in DELTA GREEN: NEED TO NOW, available from Arc Dream Publishing.
Product Information
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Shipping & Returns
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Description
JUDGES AND JURY
Delta Greenās Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escapedāperhaps with the aid of an agent from the task force.
Now theyāre the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.I., decide exactly what happened and whoās responsible, and recommend a course of action to Delta Greenās leaders.
The testimony plays out scene by bloody scene. In each flashback, the players temporarily take the roles of the members of Task Force T.I. The players get tips on how to play them based on their individual personalities and prejudicesāand, more importantly, the ways that their teammates remember them behaving. Memories of overwhelming terror are rarely accurate. But memories are all Delta Green has to go on if a further horror is to be prevented.
āThe Star Chamberā is a complete scenario for DELTA GREEN, the role-playing game of Lovecraftian horror and conspiracy. It features six āsecondaryā Agents, ready to play in the flashback scenes. It is playable with the full rules in DELTA GREEN: AGENTāS HANDBOOK, or the quickstart rules in DELTA GREEN: NEED TO NOW, available from Arc Dream Publishing.











